[Udpcast] About Synchronization...
sai_thesis at yahoo.com
Thu Jul 31 01:37:23 CEST 2003
In UDPCast source code,
I have seen lots of queues generated for production
and consumption. (Ex: msg:free-queue and msg:incoming
in "initReturunChannel" function) and "free mem" and
"receive" queues in initFifo() and "freeslice" and
"fecdata" queues in spawnNetSender().
Could you eloberate how synchronization occurs here
and how exactly different slices are transmitted from
one server to multiple clients ( from the perspective
of both sender and receiver??)
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